I am confident we can push this limit to 2048 actually but it may be worth sticking closer to 2000? I am open to any and all help and i'm super tired so i'm sorry about this not making enough sense. so random players just weren't making it to the roster. And it was cutting off entries past 2000. Notes: Players are disappearing as madden 12 roster editor was what i used prior. open the new save in dolphin and re-order all depth charts. in your hex editor replace everything *you copied* with the contents of your file new saved from step 5.Ĩ. open this new file in xtreme db editor and import the play table from step #3.ħ. So anyway take everything including 'DB' to the end of the *data section* (right before all 0s) and save it as a new file.ĥ. Find the ascii text for 'DB' (note some text after this is reversed, this is an endian-ness issue and the key to opening gc saves -xtreme db editor seems to handle it as does madden 12 roster editor). Take your gci file and open it in a hex editor. Scale all salary related values down (2021 salary is 180 and back in 06 it was like 102?)Ĥ. Change player portraits to cartoons (PSXP->0) change player role 1 and 2 to 45 i think for no role. Make required changes to the csv: Reduce the number of total players by reducing the FA pool carefully (I just now found out all gamecube rosters saves are 31 8kb blocks which is why the PLAY table has a max for 2048 records - even though xtreme db editor can grow the table dolphin says it cant open the save file at all and the game doesn't even see it on the card). Open the file in the xtreme db editor and save the PLAY table as a csv.ģ. Get a madden 08 pc roster (like rogers i linked to above)Ģ. Let me lay out a rough outline of the process, then I think I've figured out some of the weird stuff with players disappearing.Ī roster (or franchise I think) in gci format (from dolphin)ġ. This would be the simplest way, yes please. Once I get it perfected would you like the cvs file to have to upload it into you franchise file? That will make it easier, you have to keep a little more of the rojerjinx players in different positions as it does not have as many players in certain positions as the original file.Īlso I am working on a schedule for the 07 and 06 franchise files I am putting up for the PS2 later this week. extract the player cvs file from the rogerjinx file line up the teams and then line up the free agency then match the rogerjinx file free agency to the original Gamecube free agency. extra the player, coach, depthchart cvs files from that file. Take a fresh franchise file of 07 from the Gamecube and name it whatever you want. I did adjust all the contracts to floor($*.57) to match the 180 mil salary cap of today being reduced to 102 in 06.įor now enjoy exhibition mode and here is a link to Roger's original thread for madden 08 pc: I have perhaps removed too many free agents from some positions. I am still debugging franchise, which doesn't work at all. I did auto-reorder depth charts this time so exhibition shouldn't crash. Here is a save for dolphin containing Rogerjinx' 2021 roster ported to gamecube. Mwolfe - do you think this is due to position requirements or something else? In addition both in my previous attempts and this one, trying to edit the information of the bear's #3 center also causes a crash. Unfortunately, although this is now based on mwolfe's latest conversion for ps2, i am seeing the same issues with crash on starting franchies. And you may need to use EA DB editor instead of extreme editor but still testing that. I also will update the instructions below but it turns out you need to copy just from 'DB' to the end of the data in that section and then replace just what you copied out of the gci file. Update: new attachment based on mwolfe's roster. only thing now is positional requirements, any tips mwolfe? otherwise we may need to let the cpu sign the missing players. Update2: new attachment based on mwolfe's franchise! I imported players the depth chart and salary cap and it looks good. For now, use the link here in update3 for a franchise file. I will summarize all the best practices soon to get stable ports. I think it seems stable so far but i'm not far into the season. Update3: I've been playing with mwolfe's port here.
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